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 Open/Limited Canon Uber Techniques [Kinjutsu]

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Hughesfangay

Open/Limited Canon Uber Techniques [Kinjutsu] 8wKG0sB
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PostSubject: Open/Limited Canon Uber Techniques [Kinjutsu]   Open/Limited Canon Uber Techniques [Kinjutsu] Empty16th July 2012, 4:29 pm

The Eight Gates

(open for anyone with Taijutsu Adept/Mastery - read the combat specialties and the rules about gaining jutsus in order to see which gates you can get and which you cannot)
Quote :
Name: Hachimon [Eight Gates]
Rank: C-S d 2, B for 3 and 4, A for 5 and 6, S for 7 and for 8 -> [color=red]BUYING THE 7TH GATE AUTOMATICALLY GETS YOU THE 8TH GATE]
Element/'s: N/A
Range: N/A
Type: Taijutsu no Kinjutsu [Forbidden Taijutsu]
Sub Type: Offensive / Supplementary
Hand seals: N/A
Description: The Eight Gates are eight specific points on a person's Chakra Pathway System. They limit the overall flow of chakra within a person's body. The basis for the idea of the chakra gates comes from the body's limits on the functions within it. This makes the body much weaker, but it keeps the body from expiring too soon. By undergoing intense training, one can learn how to open these gates allowing the user to surpass their own physical limits at the cost of extreme damage to their own body. The state of having all Eight Gates open is known as "Eight Gates Released Formation" (八門遁甲の陣, Hachimon Tonkō no Jin; English TV "Eight Inner Gates Formation"). Due to the immense amount of chakra flooding the body all at once, drastic changes can occur upon the user's body. The most common of these changes are the darkening of the skin, eruption of veins around the temples, and the eyes turning completely white, though this is not always the case. Due to the strength given by the gates, each level of Gate Opening (C, B, A, and S-ranked) allows the gate user to power through defensive techniques of a lower ranking. The recipient's voice also becomes deeper for the duration of the release.

Specifics:
The Gate of Opening (開門, Kaimon), located in the brain.
Spoiler:

The Gate of Healing (休門, Kyumon; English TV "The Gate of Rest"), located in the brain.
Spoiler:

The Gate of Life (生門, Seimon), located on the top of the spinal cord.
Spoiler:

The Gate of Pain (傷門, Shōmon), located on the spinal cord.
Spoiler:

The Gate of Limit (杜門, Tomon; English TV "The Gate of Closing"), located in the abdomen.
Spoiler:

The Gate of View (景門, Keimon; English TV "The Gate of Joy"), located in the stomach.
Spoiler:

The Gate of Wonder (驚門, Kyōmon; English TV "The Gate of Shock"), located below the stomach.
Spoiler:

The Gate of Death (死門, Shimon), located at the heart.
Spoiler:

Notes:
  1. Keep in mind that if you push your limits too hard, keeping any gate open for as long as you possibly can, your body forces itself into opening the next gate in line assuming your character knows how to do so. If they do not they will be struck by much harsher penalties than they usually do for having their gate opened.

  2. The first 2 gates are C-Ranked, the second 2 gates (number three and four) are B-Ranked, the fifth and sixth are A-Ranked, the seventh is S-Ranked, and the final and eight gate is SS-ranked. 

  3. Gates take chakra according to their rank per post they are open. The Taijutsu combat style does reduce the chakra taken. This means that if you open several gates in one post you only pay the chakra required to open the highest gate as well as the upkeep required to keep that level of gates open.

  4. Opening one ofthe Eight Gates allows the user to power through defensive techniques equal to that of a rank below that of the current gate being in an open state. For a Taijutsu Master this is increased to powering through defensive techniques on par with the rank of the currently open gate.
    1. Thus the penetrative power of a gate user's strikes while the gate is opened equals to that of the rank of the gate she/he currently has opened and whatever taijutsu technique happens to be used at the time, for example using a Leaf Great Whirlwind with either of the first two gates open giving the power for Taijutsu Adepts to blow through C-rank defenses and Taijutsu Masters the ability to blow through B-rank defenses (two C-ranks being equivalent to a B-rank and the previously mentioned scaling with level of Taijutsu prowess).


  5. If this is not already clear, you can only close a gate at the "limit point", the final post in whih the gate can be open, if you do not know any one of the Eight Gates beyond it. The exception to this is with the 7th Gate as you automatically learn the 8th and final gate when you buy the 7th one. Thus keeping the 7th gate open to its limit is a bad idea unless you planned to have your character die due to the automatic opening of the 8th gate.

  6. In order to be able to close a gate in the first post of its activation you will have to meet a set of criteria. Firstly, you must have a chain of actions to perform together with the opened gate. This chain of actions must then end with the closing of your gates. Your opponent replies, and then, because they are messing with your post in their replies, you must still close the gate at the appropriate point of time, in short, you must close the gates before you commit any new actions. If even one of these criteria are not fulfilled you will count as having used the relevant gate for posts and suffer the effects. There some other ways to close a gate in the gate's first active post: to immediately close it after it has been opened is one of those that I feel worth mentioning.


Last edited by Professor Cromwell Hartz on 3rd April 2013, 6:37 am; edited 1 time in total
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Hughesfangay

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PostSubject: Re: Open/Limited Canon Uber Techniques [Kinjutsu]   Open/Limited Canon Uber Techniques [Kinjutsu] Empty16th July 2012, 4:34 pm

Open/Limited Canon Uber Techniques [Kinjutsu] Tumblr_m7mq61gsb81qeftwfo1_500

~Raijin's most Sacred Gift~

Lightning Release Armor

The legendary technique originating from the Land of Lightning's powerful Raikage leaders, the Lightning Release Armor is a fabled technique thought to be lost in the mountains of Kumogakure and the Land of Lightning forever... until now. Many had believed that the technique was bestowed upon the Third Raikage by Raijin himself, the legendary God of Thunder. He then passed it down to his apprentice, the Fourth Raikage, in hopes of carrying on the Thunder God's legacy. However, the secrets became obscured and lost since then, unknown to many for a select number of years too obscene to remark. However, the secret has gotten out, and the fabled technique which has the legendary power to allow the user to harm Tailed Beasts bare-handed, is now available, but oh so scarcely.

With this technique, the user is also granted another incredible ability, a spear-like jutsu that can pierce all with it's nigh invincible strength: the Hell Stab.

Zancrow Miyazaki wrote:
Name: Raiton no Yoroi  || Lightning Release Armor
Rank: A-S
Element/'s: Lightning Release
Range: N/A
Type: Ninjutsu
Sub Type: Defensive / Supplementary
Hand seals: Tiger (this isn't canonical, but yeah, ya gotta have at least 1 hand seal)
Description: The user wraps their body in a layer of lightning chakra that, instead of being used offensively, is used to electrically stimulate the user's nervous system. The technique speeds up neural synapses to react faster to danger and to push physical prowess to the absolute limit, allowing for tremendous raw speed.

The armor also increases the user's defenses, drastically reducing, if not completely negating, damage from incoming attacks (techniques of lower rank naturally can't defeat a technique that is of a higher rank). All of the users Taijutsu moves gain the lightning affinity when used in synch with this technique.


  • Stage One - The user is granted speed and reflexive capabilities of the Second Hidden Gate. They are able to react to all abilities up to A-Rank within a matter of moments at a five meter distance, unless techniques that exceed this stage's speed. Defends against Wind Release up to B-Rank, and Earth Release up to S-Rank, and all else at A-Rank. The armor isn't as dense and a kenjutsu ability with great piercing power could pierce the armor. The user remains the same without a much noticeable change. After activation, the user has to pay an B-Ranked amount of chakra per each turn of usage to maintain this armor.
  • Stage Two - The user is granted speed and reflexive capabilities of the Fourth Hidden Gate. They are able to react to jutsu of a lower speed with near-instantaneous affect. Granted the use of Body Flicker they can simply dodge any attack lunged at them provided it is within a five meter radius and under the Fifth Gate in terms of speed. Their armor is now at the peak of power, only a Wind Release technique of its rank can break this armor, all other elements matching the armor evenly (while Earth is utterly obliterated) The armor is more larger than before, and the user's hair stands up violently from the enhanced electrical surge. It is said that those in this stage have their chakra level comparable to a Tailed Beast, and such can even cause lasting damage to one.* After activation, the user has to pay an A-Ranked amount of chakra per each turn of usage to maintain this armor.


*Felt by sensors, who will be overwhelmed by the intensity of such a technique and be rendered unable to move for a single post until they recover their composure. The second stage bestows a temporary amount of one A-Rank to the user that is only there so long as this technique is active.
Hell Stab wrote:
Name: Jigokuzuki || Hell Stab
Rank: B - S
Element/'s: Lightning Release
Range: |Hand Range|
Type: Ninjutsu
Sub Type: Offensive
Hand seals: N/A
Description:


Open/Limited Canon Uber Techniques [Kinjutsu] Raikages-hand-lightning-technique


(Lightning Release Armor must be activated to use) The Hell Stab is the strongest technique relating to the Lightning Release Armor, whereby the concentrates a considerable amount of lightning chakra into just the finger-tips of a single hand and then performs a thrusting motion, which together allows them to pierce a target in a manner somewhat similar to either the Chidori or Lightning Cutter. The intensity, size and strength of the technique can be proportionally increased by reducing the number of fingers involved:



  • Yonhon Nukite ||Four-Finger Nukite - Strong enough to break through robust defences with relative ease. (B-Rank)
  • Sanbon Nukite || Three-Finger Nukite - Effective against even malleable materials that can usually handle a blow by dissipating its force. By swinging their hand the user can create a shock-wave which contains power enough to send opponents in the immediate area (5 meter vicinity) around him flying backwards (A-Rank)
  • Ippon Nukite || One-Finger Nukite - Known as the "strongest spear" (最強の矛, saikyō no hoko), where the concentration of chakra is so great that it extends well beyond the finger in a lone point. This has the capability to sever all of the tails of a given Tailed Beast at once, as well as the possibility of causing permanent damage to one (S-Rank)


Both techniques can be taught to others. Both techniques ignore chakra discounts as well, and once the user acquires LRA only they are able to purchase Hell Stab separately
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Hughesfangay

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PostSubject: Re: Open/Limited Canon Uber Techniques [Kinjutsu]   Open/Limited Canon Uber Techniques [Kinjutsu] Empty3rd April 2013, 6:38 am

The Gates have been updated.
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Skia

Open/Limited Canon Uber Techniques [Kinjutsu] 8wKG0sB
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PostSubject: Re: Open/Limited Canon Uber Techniques [Kinjutsu]   Open/Limited Canon Uber Techniques [Kinjutsu] Empty9th June 2013, 5:24 pm

Katsuro Yamato wrote:
Name: Water-Heavens Convergence
Rank: S (but needs Master Ninjutsu)
Element/'s: Water
Range: Short ranged to Middle ranged. Can reach to 50 meters.
Type: Ninjutsu
Sub Type: Supplementary, defensive, offensive
Hand seals: Tiger, Dog, Monkey, Snake, Boar, Tiger
Description: This technique enables the user to control water and moisture around oneself much like Gaara controls his sand. It can be used to block most incoming attacks, bind or drown opponents, and shape the water into various attacks, allowing the user in conjunction with the Summoning Technique to allow water-based summonings to fight in areas that it normally need water to move around by either trapping the target in the same water or manoeuvring the water to allow the summon to chase the target. It is able to extract and utilise groundwater, and as is very effective most areas, but useless in rocky areas. Lighting jutsus that hit the water make the user lose control. (for example if it is shaped like bubbles if the bubble gets hit by lighting the water will just splash on the ground and the user will lose the control). Earth jutsus that hit the water will turn it into mud and make the control over the jutsu almost impossible. Shuriken, senbon, kunai etc can be stopped with the water. The user can make the water surround the head of a victim to drown him but he needs to keep the control on the water to go with the victims head. C rank chakra needed per post to maintain the jutsu.

Katsuro Yamato wrote:
Name: Water Prison Shark Dance Technique
Rank: S
Element/'s: Water
Range: [50] meters
Type: Ninjutsu
Sub Type: Supplementary
Hand seals: N/A
Description: After using the Water Release: Great Exploding Water Colliding Wave the user acts as the centre of the resultant giant dome of water. The user is the center of a sphere with a 100 meter radius. (so 100 m to each side including top and bot if you are swimming in the air. Once this technique has been activated, the dome alters its position in order to reflect the direction of his movements, making it difficult for his target to escape as long as he continues his pursuit. Everyone in the Water Prison will be drowning if they don’t have a way to survive underwater including the user.  The skill to navigate underwater really comes in handy with this jutsu because you need to swim fast to catch your prey. The pool of water is rather big so keeping it running is a hard job. An A-rank chakra cost per post is needed to keep the jutsu in place. To make the water colliding wave in this jutsu doesn’t take extra chakra it only takes an S rank chakra (it doesn’t take a S rank for the wave and S rank for the prison). The user would probably not be able to contain two enemies fleeing in opposite directions which is the drawback of the ability.
Moindimaru Uchiha wrote:
Name: Castle Closing Eight Gates
Rank: S
Element/'s: n/a
Range: Long-range (~100-meters length / width)
Type: Fuuinjutsu / Barrier Ninjutsu
Sub Type: Defensive
Hand seals: Ram → Hare → Snake → Dragon → Rat → Ox → Tiger → Hare → Snake → Dragon → Rat → Ox → Tiger → Snake → Tiger → Ox → Snake → Tiger → Hare → Horse → Dragon → Rat → Snake → Tiger → Snake → Rat → Ox → Tiger → Hare → Snake
Description:

Naruto Wiki wrote:
This technique requires a scroll on which a blueprint of a particular area will be mapped. When activated, it causes four giant gates to emerge north, east, south, and west of the targeted area. Afterwards, the gates form a barrier around the area. This barrier has a very high durability, and anything that makes contact with it is immediately engulfed in flames. The only way to pass through the barrier unharmed is with a special seal.

Also, this jutsu costs a C-Rank of charka per-turn to maintain.  Requires Fuuinjutsu Mastery~

Katsuro Yamato wrote:
Name: Living Corpse Reincarnation
Rank: S
Element/'s: N/A
Range: Melee range
Type: (Is your technique a Medical Technique, a Ninjutsu, or something else?)
Sub Type: Supplementary?(probably), Defensive, Offensive
Hand seals: N/A
Description: The jutsu is mainly used if a target is knocked out or unable to move. The user has a two post charge time in which he is going from his physical form to a soul only. When in soul form the user looks the same but as a ghost. He needs to start entering another body the next two posts. If he succeeds he will gain the KKG of the victim (if he has), his elements, ninjutsu and his body of course.
The weakness of the jutsu is that the user needs one post to enter the body of the victim in which he can be interrupted. In the same time while in soul form the user can’t cast jutsu. The way you enter the body of the victim depends on you, you could just enter it like you are walking through a door and merge with it, go through his mouth, nose, ears, etc. The victim doesn’t die he is put in a world in which he can’t really do anything. If the user of the body goes beneath 15% chakra the victim  can surface with his own body and leave the world he has been living in.
The user can leave the body too leaving it to the original user but if he decides to leave the body he returns to his own body, loosing the KKG and elements (jutsus that you can use with your elements are kept). The victim if released from the caster is unconscious for two posts (48 hours if left alone in the topic). The victim and the user still have a connection the next 2 posts so if the user tries to kill the victim both will end up dying.
Katsuro Yamato wrote:
Name: Performance of a Hundred Puppets
Rank: S
Element: N/A
Range: As long as a chakra threads go. Being listed as mid-range I would say around 60m.
Type: Puppetry (Master)
Sub Type: Supplementary
Weapon/'s used: Weapons that the puppets possess
Description: The user summons the puppets and then connects them with 100 chakra strings. The user needs to actually buy all of those puppets to use them. You can make a puppet and say you buy it 100 times so you don’t make like 100 different puppets really. The technique uses quantity over quality so only low rank puppets can up to C rank. (if they have rank) The user needs to spend B rank chakra per turn to maintain the jutsu because controlling 100 puppets isn’t really that easy and it requires a sufficient amount of chakra. Even when the puppets start to die out the power of the jutsu isn’t lowered because the user has less things to focus on now and he can use the puppets better when they are few.

***Needs a way to control 100 chakra strings like Sassori did with his body. You can be creative here but give it some common sense.

~Kisho~ wrote:
Name: Earth Grudge Fear
Rank: S-Rank
Element/'s: N/A
Range: N/A
Type: Ninjutsu(Must be Adept+), Medical(Must be Master)
Sub Type: Offensive, Defensive, Supplementary
Hand seals: N/A
Description:
This technique presents the user with an ability to avoid death and heal their own wounds.  User of this technique possess thick black threads throughout their body as if they've been stuffed.  The user can use these threads for attacks, manipulating them alone or even separating their limbs how they please for a c-rank of chakra per post of use(not affected by CS masteries).  They can also use these threads for repairing wounds, even some of the most severe wounds (even having their heads cut off) by having the threads stitch their body back together at the cost of a b-rank amount of chakra per post of use(not affected by CS masteries).  The user can also steal and replace organs in their body from others.  The heart becoming the only permanent weakness of the user of this technique, destroy the heart and the user dies.  However a user of this technique may steal hearts from others and store them as spares in their body, taking the form of masks upon the body at the cost of an A-rank amount of chakra per implanted heart(not affected by CS masteries).  This all requires mastered knowledge of the body.

By implanting the heart of a shinobi(PC/Staff NPC), the user will gain 1 basic element that person knew (not advanced elements, nor techniques).  Only through the use of these masks can one utilize that element and learn techniques that it can use. Once that mask is destroyed, the user loses access to that element it held and those techniques.  A mask can be brought to life to in the form of a humanoid being made up of black threads at the cost of an A-rank amount of chakra. [This humanoid may only cast elemental jutsu, and only those of their element.]  When the monster is defeated, so is the heart it held.

Destroying all of a user's hearts is key to actually killing them.


**Only 1 person may be in possession of this technique.  Once that person dies, the technique becomes available again for another person to obtain.
**Designated elements and number of hearts, as well as bought techniques for the hearts must all be maintained in the possessor's update thread.
[** Only one mask per element may be obtained for this technique-- no getting a bajillion masks]

Additional thanks to Lyon for guidance, and, of course, special-thanks to Katsuro and Kisho.
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PostSubject: Re: Open/Limited Canon Uber Techniques [Kinjutsu]   Open/Limited Canon Uber Techniques [Kinjutsu] Empty5th November 2013, 8:21 pm

Quote :
Name: Edo Tensei
Rank: S
Element/'s: n/a
Range: n/a
Type: Requires Master Ninjutsu & Either Basic Fuuinjutsu or Ijutsu minimum
Sub Type: Kinjutsu
Hand seals: Tiger → Snake → Dog → Dragon → Clap hands
Description:
1st:  One must acquire authentic DNA of the intended deceased target.  The target must be a PC.  DNA must be logically preserved if the ritual is not preformed immediately.
2nd:  A living sacrifice is required to put the reincarnated soul into the vessel.  This sacrifice must be a PC or significant/staff-approved NPC.
3rd:  "Once all prerequisites for the technique have been met, the acquired DNA of the person is smeared on a special scroll and once the scroll is activated, the remains spread out in the form of a special seal with the living sacrifice in the centre. Then dust and ash encase the sacrifice's body, giving them the same appearance that the reincarnated had at the time of their death. The process is apparently somewhat painful as seen when Fū was used to reincarnate Torune. The person is then reincarnated and the end product is usually stored in a casket until summoned by the user."

Edo Tensei will work primarily as it did in canon.

Prerequisites/differences:


  • Upon first unlocking the technique via Dev-Tokens and training the jutsu via Experience, the user may only control 1 reincarnation at a time.
  • The user may pay 250 Experience to be able to control an additional reincarnation (perfecting your knowledge of Edo Tensei).  This training can be repeated for a larger number of reincarnations.  
    The max number of reincarnations controllable will be 3.  This cap can be increased to 5 if at least two reincarnations are RPed by their original player (slots must still be purchased for 250 Experience).
  • Reincarnated characters still abide by their Chakra Capacity.  They can run out of chakra, in which case they must recover chakra.  However, Edo'd folk gain a C-Rank amount of chakra every 3 posts, making their reserves seem infinite if they are intelligent with their jutsu-usage.
  • Reincarnated characters heal their bodies upon injury automatically; 1/3 of the body is regenerated per-post.  
  • Reincarnated characters cannot acquire any new jutsu/combat-styles that they did not have in life.

Special-thanks to Mugen et al. for revised version!
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